The growing team function – Indeedb

The growing team function - Indeedb
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The growing team function – Indeedb

The programmers in any place are considered (the favorite of the United Kingdom).

Squawk Games is an independent studio for its UK games, dedicated to formulating rich and driven experiences. Our ambitious Studio is located in the concept/initial model of a new exciting IP address that we have already shared with Juggernaut publishers and cooperative partners.

We are looking for multi -use Unrealistic engine With both strengths Developing a scheme to run a scheme and Technical art To join our team.

What will you do?

  • Design and implementation of play systems using Unreal Engine.
  • Create and improve shading, materials, niagara effects and graphic duties.
  • Quantitative preliminary feature features, mechanics, and pictures to bring new ideas to life.
  • Cooperation with designers and artists, fill the gap between playing and video.
  • Create and follow best practices in plans engineering and the course of work assets.

What we are looking for

  • An experiment installed in the UNREAL engine (charts + technical art).
  • A strong understanding of best plans for play systems.
  • Skills in shading, niagra, or animation graphics.
  • General mentality: a comfortable shift between the logic of coding and visible polishing.
  • (Useful) familiarity with C ++ is plus but not required.

Why Squawk games?

As an early member of the team, you will have the opportunity to form Basic mechanics and visual identity From a new IP. You will work through playing and art, which means that your contributions will help determine how to play the game and How do you feel. This is a role that has great creative ownership and long -term growth capabilities with the expansion of the studio.

Other areas we will search for their employment in the near future:

  • Programmer
  • Personal/ environment/ artists (bias towards vehicles)
  • Regeger (bias towards vehicles)
  • Animation

You can send speculative applications for these roles, but unlikely roles will be ignored, for example: Music composers/sound designers.

The initial contract: Monthly independent trader (with the possibility of permanent role)

PT & FT Positions It can be discussed.

compensation: Negotiable, depending on experience

To apply

Send your request to Careers@squawkgames.com – It includes:
A short introduction (a little about yourself and the role you are advancing).
Your background, experience (skills, tools and relevant projects).
Portfolio or work samples (ARTSTATION, GitHub, Videos, or Documents).
Why would you be great in the role.

https://www.indiedb.com/jobs/growing-team

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