Void Inacive is the employment of a narrative writer (distant job)

Void Inacive is the employment of a narrative writer (distant job)
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Void Inacive is the employment of a narrative writer (distant job)

We are interactive, Kick-SS team behind the best-selling FPS game ready or not, which has been sold more 11 million copies across all platforms. We are fully remote studio, 70+ people consisting of dangerously talented individuals from all over the world who love games and create exceptional experiences for players.

We are now looking for The author of the narration Through strong creative writing skills, a deep understanding of the story’s novel, and the artistic knowledge of the work in an unrealistic engine. In this role, it will be practical in formulating overwhelming novels, developing unforgettable characters, and ensuring each part of the written content enhances the player’s experience.

What will you do?

  • Write a high -quality dialogue, personal designs, environmental stories novel, and the text of the game that reflects the project tone and the project’s vision.
  • Cooperating closely with design, art and production teams to integrate the narration smoothly into play.
  • Maintaining consistency in sound, tone, and traditions across all narrative content.
  • Helping to improve and maintain narrative documents for clarity and ease of use.
  • Work inside Unrealistic engine To implement, test and repeat narrative content.
  • Review and amend your own business, as well as contribute to the comments in the broader narration team.
  • Track and manage narrative details to ensure cohesion and continuity throughout the game.

What we are looking for:

  • 2-3 years of professional experience in the narrative writing of games.
  • Experience work with Unrealistic engine.
  • Extraordinary creative writing and editing skills, especially in the development of personality and building the world.
  • A strong understanding of the game’s tubes development and how it fits the narration within it.
  • The ability to manage granular details while maintaining the wider story vision of focus.
  • Very organized with the ability to fulfill the final dates in a fast -paced environment.
  • Tooper mentality and excellent communication skills through multidisciplinary teams.


Nice to be

  • Experience with the integration of narrative tools and know the principles of game design.
  • Experience of implementing narrative systems and tools from previous projects.

please note:

For the Irish population or citizens, this role is presented as a full -time employee position.

For applicants stationed outside Ireland, the role will be presented on the basis of the contractor. We are a remote company and we are committed to employing the best candidate for this role, regardless of where you are. If you are outside our home company base, then there is nothing wrong with that. The salary is determined by the applicant site, market prices, and relevant experience.

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https://remotegamejobs.com/jobs/void-interactive-narrative-writer-remote-job

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