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Strateton Studios appoints a devops engineer (distant job)
We are not only helping to make games – we are helping to formulate the experiences that players remember.
You will join a team of gaming makers who are deeply concerned with the player’s experience, rapid repetition and creative momentum.
We appreciate the curiosity of the agreement, the progress of perfection, and confidence in the titles. If you are the type that fights the initial models before you solve, and it solves problems that do not come with evidence, you will feel at home here.
Role responsibilities
- Design, implement and management of CI/CD pipelines to support games designs, background services and tools.
- Monitor infrastructure health and performance, treatment of bottlenecks and electric power output in a proactive manner.
- Cooperation with engineering teams and quality guarantee teams to automate tests, publishing and retreat strategies.
- Maintaining cloud environments (such as AWS, GCP, Azure) and forming safe and developed hosting solutions.
- Prepare and manage noteable tools for registration, monitoring and alert (such as Prometheus, Grafana, Elk, DATADOG).
- Create and maintain text -automation textual programs, infrastructure as a symbol, and provide server.
- Ensuring best safety practices to control access, manage secrets, and data protection.
What we are looking for
Basic skills and experience
- Installed experience with Devops practices in gaming, technology or saas.
- Strong knowledge of CI/CD tools (such as Jenkins, GitHub, Gitlab Ci, Circleci) and cloud platforms (AWS, GCP, or Azure).
- Efficiency with text programming languages ​​such as Bash, Bethon, or PowerShell.
- Infinter with containers and coordination (such as Docker, Kubernetes).
- A strong understanding of the architectural engineering of the system, networks and systems based on Linux.
- Work experience with release control systems and running work.
- Strong and mental problem solving skills focused on automation, efficiency and reliability.
Detaire skills (favorite)
- The experience of supporting live service or multi -player infrastructure.
- Knowing building/unrealistic systems and pipeline integration.
- Infintering with background frameworks or API deployment.
- Experience with infrastructure tools such as Terraform or Ansible.
- Exposure to game analyzes, breakdown reports, or player measurement systems.
- Understand compliance standards (such as GDP, SOC2) to deal with a partner sensitive player or data.
https://remotegamejobs.com/jobs/stratton-studios-mid-level-devops-engineer-remote-job



